Tablets and Gaming Take Off

12/1/2010

We have all heard about the strength of the consumer electronics market, particularly in the realm of connected devices. But which devices are truly leading the way? Recently, a few devices have shown real staying power, as consumers channel their dollars toward the products they most want.

One trend apparent in the market is the rise of tablets. Research firm Gartner, www.gartner.com, recently reduced its market projections for PC shipments in light of the increase in tablet sales. For 2010, Gartner reduced its PC sales projection from a growth rate of 17.9% to 14.3%. New categories of devices are largely behind the decline in growth.

“PC market growth will be impacted by devices that enable better on-the-go content consumption such as media tablets and next-generation smartphones,” says Raphael Vasquez, research analyst, Gartner.


Ranjit Atwal, research director at Gartner, also said throughout the long term, media tablets are expected to displace PC units by around 10% by 2014. In addition to the rise of tablets, other factors affecting PC sales are the continued economic uncertainty, as well as extended lifetimes for existing PCs.

Tablets aren’t the only devices that are hot right now. Gaming systems always garner attention around the holidays, and this year is no exception. And now, gaming systems are getting connected.

Both Sony and Microsoft recently released sales figures for their motion-sensing gaming systems: PlayStation Move and Kinect for Xbox 360. Sony says PlayStation Move sold more than 4.1 million units worldwide since it launched in September. Microsoft says it sold more than 2.5 million units of Kinect worldwide since it launched November 4. The systems both use cameras to sense motion, but the Kinect system does not require a controller, while Move uses a motion-sensing controller in combination with a camera.

It’s hard to say which system will eventually be the winner, but more to the point is the fact both systems seem to be gaining traction in the market. Gaming seems to have gone over to the motion-sensing side for good, following in the footsteps of the Nintendo Wii.






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