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M2M Killer App Hackathon

The weekend was made for hacking, and this year we host our second annual M2M Killer App Hackathon, inviting developers from around the globe to develop a unique and useful M2M application in the matter of 36 hours.

With multiple development platforms from which to choose, each developer will be provided the direction and know-how needed in order to create rapid proof-of-concept, value-based machine-to-machine applications for cash and other prizes.

Before the event begins, don’t miss the kickoff meet and greet with the platform providers to help you decide which one inspires you the most. 

Hack individually or as a team. Choose one or, if you are up to the challenge, design on multiple platforms. Several winners will be chosen on each platform, with cash and gadgets for the winning apps.

Judging
Each team or individual will be required to reveal the application and source code to the judges at the end of each session. Web applications must run in the Web browser (either on a machine provided to you, a machine you provide, or via a URL that the judges can access from their own computers). Mobile applications must run on an iOS, Android, Blackberry, or Windows Phone device. Enterprise applications must integrate into popular enterprise IT systems (SAP, Oracle, databases, etc.) The team or individual will be required to provide one or more of the devices to the judges. It must be noted that all contestants will be asked to hand over their phone or tablet device to the judges for an extended period of time for review.

The overall contest winners will be determined by a panel of judges comprised of industry experts. They will evaluate each submitted application based on the following criteria. The first four carry the most weight at 20%. Time to implement is given 10%, and the following two carry 5%, each of which carries an equal weight:
- Innovation/Novelty (wow factor)
- Commercial viability
- Technical expertise
- Enterprise readiness
        - Solution scalability
        - Security and audit
        - Bandwidth economics 
- Time to implement
- Completeness
- Aesthetics

After reviewing each application, the judges will deliberate to select winning teams/individuals from each session. The winning teams will be invited to give a presentation to the audience. Following the presentations, the judges will publicly award prizes to 1st, 2nd, 3rd, and 4th place winners from each session.

Teams and Contestants

Libraries

M2M/Web Services

Ownership and Open Source

Final Thoughts
Don't break any laws.

Developer Resources

FAQs
What if I don’t finish the app in the allotted 36-hour time period?

Can I spend the entire night at the venue or will I have to burn the midnight oil elsewhere?

Can I design the application and/or write components?

Can I practice writing my application prior to the Hackathon?

What resources am I allowed to bring/use during the Hackathon?

Do I need to bring my own device?

Hackathon participants and Sponsors agree to indemnify and hold Specialty Publishing Co. harmless of and from any and all claims, cause of action, damages and judgments arising out of any act or omission of Specialty Publishing Co.

Sponsors


 

M2M App Challenge Sponsors

M2M App Challenge Technical Supporters

M2M App Challenge Supporters

Value Chain Award Sponsors